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	<title>Comments for Francisco Kattan</title>
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	<link>http://franciscokattan.com</link>
	<description>Insights on the Mobile Ecosystem</description>
	<lastBuildDate>Wed, 21 Dec 2011 12:59:45 +0000</lastBuildDate>
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		<title>Comment on Why Amazon should NOT Acquire webOS from HP by Carnival Of The Mobilists COM #255 Is Live; Wrapping Up A Great Mobile Year &#124; mobilegroove</title>
		<link>http://franciscokattan.com/2011/11/09/why-amazon-should-not-acquire-webos-from-hp/#comment-459</link>
		<dc:creator><![CDATA[Carnival Of The Mobilists COM #255 Is Live; Wrapping Up A Great Mobile Year &#124; mobilegroove]]></dc:creator>
		<pubDate>Wed, 21 Dec 2011 12:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=369#comment-459</guid>
		<description><![CDATA[[...] Kattan is back with a post that analyzes Amazon and asks the question: Should Amazon buy webOS from HP? Granted the post is no longer so timely (a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Kattan is back with a post that analyzes Amazon and asks the question: Should Amazon buy webOS from HP? Granted the post is no longer so timely (a [...]</p>
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		<title>Comment on Why Steve Jobs will Never put Adobe Flash on iPhone OS Devices by In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-453</link>
		<dc:creator><![CDATA[In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan]]></dc:creator>
		<pubDate>Sat, 17 Dec 2011 07:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-453</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
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		<title>Comment on Is BREW Dead?  Lessons learned. by In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan</title>
		<link>http://franciscokattan.com/2009/06/03/is-brew-dead-lessons-learned/#comment-452</link>
		<dc:creator><![CDATA[In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan]]></dc:creator>
		<pubDate>Sat, 17 Dec 2011 07:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.wordpress.com/?p=72#comment-452</guid>
		<description><![CDATA[[...] Adobe and Verizon launched two services: A Flash app download service as part of the BREW Get it Now ecosystem (see the October 2006 news) and Verizon “Dashboard” (announced in March 2007), a much more ambitious service based on Adobe’s on-device portal called Flash Cast. Both services, had issues. The BREW Get it Now offering failed because it was too difficult for developers to onboard new apps, developer revenue shares were too thin, app discovery was difficult for consumers, and Verizon moved too slowly to certify new handsets with Flash (for more on this see: Is Brew Dead? Lessons Learned). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Adobe and Verizon launched two services: A Flash app download service as part of the BREW Get it Now ecosystem (see the October 2006 news) and Verizon “Dashboard” (announced in March 2007), a much more ambitious service based on Adobe’s on-device portal called Flash Cast. Both services, had issues. The BREW Get it Now offering failed because it was too difficult for developers to onboard new apps, developer revenue shares were too thin, app discovery was difficult for consumers, and Verizon moved too slowly to certify new handsets with Flash (for more on this see: Is Brew Dead? Lessons Learned). [...]</p>
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		<title>Comment on Why Droid will hurt RIM more than the iPhone by maxmz02</title>
		<link>http://franciscokattan.com/2009/11/18/why-droid-will-hurt-rim-more-than-the-iphone/#comment-451</link>
		<dc:creator><![CDATA[maxmz02]]></dc:creator>
		<pubDate>Mon, 12 Dec 2011 18:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.wordpress.com/?p=122#comment-451</guid>
		<description><![CDATA[google makes money in desktop, but the don&#039;t need produce PC, now it makes money in every smart phone/tablet, now device is still makes money so google produce device for a while, 3 years later, every producer feel hard to make money, google will sell their phone at cost price and make money.]]></description>
		<content:encoded><![CDATA[<p>google makes money in desktop, but the don&#8217;t need produce PC, now it makes money in every smart phone/tablet, now device is still makes money so google produce device for a while, 3 years later, every producer feel hard to make money, google will sell their phone at cost price and make money.</p>
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		<title>Comment on Mobile Blog Digest for May: Carnival of the Mobilists #249 by Carnival of the Mobilists #249 &#124; Carnival of the Mobilists</title>
		<link>http://franciscokattan.com/2011/06/01/mobile-blog-digest-for-may-carnival-of-the-mobilists-249/#comment-448</link>
		<dc:creator><![CDATA[Carnival of the Mobilists #249 &#124; Carnival of the Mobilists]]></dc:creator>
		<pubDate>Thu, 08 Dec 2011 12:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=350#comment-448</guid>
		<description><![CDATA[[...] [READ COM #249 HERE] [...]]]></description>
		<content:encoded><![CDATA[<p>[...] [READ COM #249 HERE] [...]</p>
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		<title>Comment on Why Steve Jobs will Never put Adobe Flash on iPhone OS Devices by The death of Flash – 8 years in the making &#124; Internet App developer support forum</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-436</link>
		<dc:creator><![CDATA[The death of Flash – 8 years in the making &#124; Internet App developer support forum]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 05:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-436</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
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		<title>Comment on Why Steve Jobs will Never put Adobe Flash on iPhone OS Devices by The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-435</link>
		<dc:creator><![CDATA[The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 00:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-435</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time.  In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices.   Apple marketing was focused on the broad availability of apps that worked best on iOS.  To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time.  In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices.   Apple marketing was focused on the broad availability of apps that worked best on iOS.  To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Is BREW Dead?  Lessons learned. by The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog</title>
		<link>http://franciscokattan.com/2009/06/03/is-brew-dead-lessons-learned/#comment-434</link>
		<dc:creator><![CDATA[The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 00:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.wordpress.com/?p=72#comment-434</guid>
		<description><![CDATA[[...] Adobe and Verizon launched two services: A Flash app download service as part of the BREW Get it Now ecosystem (see the October 2006 news) and Verizon “Dashboard” (announced in March 2007), a much more ambitious service based on Adobe’s on-device portal called Flash Cast. Both services, had issues.  The BREW Get it Now offering failed because it was too difficult for developers to onboard new apps, developer revenue shares were too thin, app discovery was difficult for consumers, and Verizon moved too slowly to certify new handsets with Flash (for more on this see: Is Brew Dead?  Lessons Learned). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Adobe and Verizon launched two services: A Flash app download service as part of the BREW Get it Now ecosystem (see the October 2006 news) and Verizon “Dashboard” (announced in March 2007), a much more ambitious service based on Adobe’s on-device portal called Flash Cast. Both services, had issues.  The BREW Get it Now offering failed because it was too difficult for developers to onboard new apps, developer revenue shares were too thin, app discovery was difficult for consumers, and Verizon moved too slowly to certify new handsets with Flash (for more on this see: Is Brew Dead?  Lessons Learned). [...]</p>
]]></content:encoded>
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		<title>Comment on Why Steve Jobs will Never put Adobe Flash on iPhone OS Devices by Tinku Tharasing (@flashmadblog)</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-429</link>
		<dc:creator><![CDATA[Tinku Tharasing (@flashmadblog)]]></dc:creator>
		<pubDate>Thu, 13 Oct 2011 15:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-429</guid>
		<description><![CDATA[Nice post. As i am a flash developer i hate the act of steve, but i honor that man as he did it to make his innovations unique. Thanks for sharing your thoughts]]></description>
		<content:encoded><![CDATA[<p>Nice post. As i am a flash developer i hate the act of steve, but i honor that man as he did it to make his innovations unique. Thanks for sharing your thoughts</p>
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		<title>Comment on Dynamic Cell-ID: Clever way to Block Google, but will it Backfire? by Gopi Aravind</title>
		<link>http://franciscokattan.com/2010/02/06/dynamic-cell-id-clever-way-to-block-google-but-will-it-backfire/#comment-427</link>
		<dc:creator><![CDATA[Gopi Aravind]]></dc:creator>
		<pubDate>Wed, 13 Jul 2011 19:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=185#comment-427</guid>
		<description><![CDATA[I&#039;m not sure whether Google&#039;s capped the cell-id conversion API. They haven&#039;t even documented it! The limits I&#039;m talking about apply to reverse-geocoding and retrieval of maps per IP address. This has forced us to do all the work at the unit&#039;s end with its own unique IP address. Quite obviously they&#039;re pushing serious users to move to their premium plans with a limit of 100K per day.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure whether Google&#8217;s capped the cell-id conversion API. They haven&#8217;t even documented it! The limits I&#8217;m talking about apply to reverse-geocoding and retrieval of maps per IP address. This has forced us to do all the work at the unit&#8217;s end with its own unique IP address. Quite obviously they&#8217;re pushing serious users to move to their premium plans with a limit of 100K per day.</p>
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