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	<title>Comments on: Why Steve Jobs will Never put Adobe Flash on iPhone OS Devices</title>
	<atom:link href="http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/feed/" rel="self" type="application/rss+xml" />
	<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/</link>
	<description>Insights on the Mobile Ecosystem</description>
	<lastBuildDate>Wed, 21 Dec 2011 12:59:45 +0000</lastBuildDate>
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		<title>By: In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-453</link>
		<dc:creator><![CDATA[In Hindsight: What Went Wrong with Adobe Flash in Mobile &#171; Francisco Kattan]]></dc:creator>
		<pubDate>Sat, 17 Dec 2011 07:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-453</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
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		<title>By: The death of Flash – 8 years in the making &#124; Internet App developer support forum</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-436</link>
		<dc:creator><![CDATA[The death of Flash – 8 years in the making &#124; Internet App developer support forum]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 05:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-436</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time. In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices. Apple marketing was focused on the broad availability of apps that worked best on iOS. To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
]]></content:encoded>
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	<item>
		<title>By: The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-435</link>
		<dc:creator><![CDATA[The death of Flash &#8211; 8 years in the making &#124; VisionMobile :: blog]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 00:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-435</guid>
		<description><![CDATA[[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time.  In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices.   Apple marketing was focused on the broad availability of apps that worked best on iOS.  To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sure, Apple could have still adopted the Flash Platform in 2010, but it was not in the company’s best interest at that time.  In the end, Apple decided not to adopt the Flash Platform because Flash would limit its ability to differentiate its devices.   Apple marketing was focused on the broad availability of apps that worked best on iOS.  To support such positioning, Apple needed developers to target the latest set of proprietary APIs (accelerometer, compass, gyroscope, etc.) rather than write to a higher level cross-device platform that would deliver undifferentiated experiences across Apple and non-Apple devices.  This is why Apple decided to block Flash from iOS (for more on this see: Why Steve Jobs will never put Adobe Flash on iOS devices). [...]</p>
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	<item>
		<title>By: Tinku Tharasing (@flashmadblog)</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-429</link>
		<dc:creator><![CDATA[Tinku Tharasing (@flashmadblog)]]></dc:creator>
		<pubDate>Thu, 13 Oct 2011 15:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-429</guid>
		<description><![CDATA[Nice post. As i am a flash developer i hate the act of steve, but i honor that man as he did it to make his innovations unique. Thanks for sharing your thoughts]]></description>
		<content:encoded><![CDATA[<p>Nice post. As i am a flash developer i hate the act of steve, but i honor that man as he did it to make his innovations unique. Thanks for sharing your thoughts</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-300</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 04 Sep 2010 10:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-300</guid>
		<description><![CDATA[Just so you know, I&#039;ve been running flash apps on my HP iPaq 2110, with full touch support (no visible mouse cursor stuff) and the flash player performed relatively good (take in consideration, that the device is quite old). The only reason Apple keep flash from their devices is because they are #$&amp;%$.]]></description>
		<content:encoded><![CDATA[<p>Just so you know, I&#8217;ve been running flash apps on my HP iPaq 2110, with full touch support (no visible mouse cursor stuff) and the flash player performed relatively good (take in consideration, that the device is quite old). The only reason Apple keep flash from their devices is because they are #$&amp;%$.</p>
]]></content:encoded>
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	<item>
		<title>By: Apple a Business-driven Differentiator; or a UX Snob? &#171; Skavinger</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-279</link>
		<dc:creator><![CDATA[Apple a Business-driven Differentiator; or a UX Snob? &#171; Skavinger]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 22:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-279</guid>
		<description><![CDATA[[...] or a UX&#160;Snob? August 19, 2010    by Ricardo Omar Sanchez   Francisco Kattan on why Adobe Flash will never enjoy the tap of exuberant fingers on a iOS touch screen: Adobe Flash will not come to iPhone OS devices because Flash would limit Apple’s ability to [...]]]></description>
		<content:encoded><![CDATA[<p>[...] or a UX&nbsp;Snob? August 19, 2010    by Ricardo Omar Sanchez   Francisco Kattan on why Adobe Flash will never enjoy the tap of exuberant fingers on a iOS touch screen: Adobe Flash will not come to iPhone OS devices because Flash would limit Apple’s ability to [...]</p>
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	<item>
		<title>By: Carsten Schlipf</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-278</link>
		<dc:creator><![CDATA[Carsten Schlipf]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 11:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-278</guid>
		<description><![CDATA[I have two more reasons:

Apple holds patents related to HTML 5 Canvas and is a licensee of H.264.

Apple Safari is currently ahead with regards to HTML 5 compatibility. However HTML 5 has still no standardized rendering engine. So there will be incompatibilities between browser implementations as for HTML 4, CSS 3 and their predecessors. So developers will have to optimize their HTML 5 applications. If they target iPhone users, they will optimize their HTML 5 apps for Safari on iOS. These apps may run also on other mobile browser, but there might be limitations in most cases.]]></description>
		<content:encoded><![CDATA[<p>I have two more reasons:</p>
<p>Apple holds patents related to HTML 5 Canvas and is a licensee of H.264.</p>
<p>Apple Safari is currently ahead with regards to HTML 5 compatibility. However HTML 5 has still no standardized rendering engine. So there will be incompatibilities between browser implementations as for HTML 4, CSS 3 and their predecessors. So developers will have to optimize their HTML 5 applications. If they target iPhone users, they will optimize their HTML 5 apps for Safari on iOS. These apps may run also on other mobile browser, but there might be limitations in most cases.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zerolinesofcode</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-266</link>
		<dc:creator><![CDATA[zerolinesofcode]]></dc:creator>
		<pubDate>Wed, 26 May 2010 09:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-266</guid>
		<description><![CDATA[Flash and Runtimes on Mobile Devices, Who is right? Steve Jobs or Adobe?

Steve will not put as in the following post, 

http://zerolinesofcode.wordpress.com/2010/05/26/flash-and-runtimes-on-mobile-devices-who-is-right-steve-jobs-or-adobe/]]></description>
		<content:encoded><![CDATA[<p>Flash and Runtimes on Mobile Devices, Who is right? Steve Jobs or Adobe?</p>
<p>Steve will not put as in the following post, </p>
<p><a href="http://zerolinesofcode.wordpress.com/2010/05/26/flash-and-runtimes-on-mobile-devices-who-is-right-steve-jobs-or-adobe/" rel="nofollow">http://zerolinesofcode.wordpress.com/2010/05/26/flash-and-runtimes-on-mobile-devices-who-is-right-steve-jobs-or-adobe/</a></p>
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	<item>
		<title>By: Øyvind S</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-263</link>
		<dc:creator><![CDATA[Øyvind S]]></dc:creator>
		<pubDate>Sun, 16 May 2010 14:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-263</guid>
		<description><![CDATA[This is a great analysis of the current situation.

I would like to point out anothe business aspect: No flash on iPhone/ipad, also means no premium advertising channel for a very lucrative segment of consumers.

This creates two bussines oporunities for Apple:

1: content owners need to think different about how to finance their content creation (since advertising obviously will not pay enough) for instance through App Store or iTunes etc 

2: iAd will rule the iPhone/ipad advertising market, probably worth around two billion a year]]></description>
		<content:encoded><![CDATA[<p>This is a great analysis of the current situation.</p>
<p>I would like to point out anothe business aspect: No flash on iPhone/ipad, also means no premium advertising channel for a very lucrative segment of consumers.</p>
<p>This creates two bussines oporunities for Apple:</p>
<p>1: content owners need to think different about how to finance their content creation (since advertising obviously will not pay enough) for instance through App Store or iTunes etc </p>
<p>2: iAd will rule the iPhone/ipad advertising market, probably worth around two billion a year</p>
]]></content:encoded>
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	<item>
		<title>By: Vassar Talk Tech &#187; Vassar TalkTech Episode 35 Links and Media</title>
		<link>http://franciscokattan.com/2010/03/07/why-steve-jobs-will-never-put-adobe-flash-on-iphone-os-devices/#comment-260</link>
		<dc:creator><![CDATA[Vassar Talk Tech &#187; Vassar TalkTech Episode 35 Links and Media]]></dc:creator>
		<pubDate>Thu, 06 May 2010 16:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://franciscokattan.com/?p=211#comment-260</guid>
		<description><![CDATA[[...] Why Apple won&#8217;t bring Flash to its devices [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Why Apple won&#8217;t bring Flash to its devices [...]</p>
]]></content:encoded>
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